![]() ![]() ![]() The release post for the Legacy Archives Our archival project and a chart for app compatibility 2020 Īnnouncing that fluff posts can now be posted all weekend instead of just on Friday! Īn announcement for two community projects. ![]() 2021 Ī post covering the ongoing App Store and activation issues with legacy devices. Ī post discussing the revival of the Momentum Dev Forums after months of down time. Ī massive archive of legacy jailbreak tools and software Ī guide on how to determine what iOS version devices are on before purchasing Ī small compatibility chart for legacy apps.Ī list of community announcements and changes! 2022 Īnnouncing that the subreddit now considers iOS 10 as legacy due to Apple changing Xcode and that all 32bit devices are now EOL. Ī database of Apple software and devices with a jailbreak chart. Our subreddit wiki with resources for legacy devices. Original list by Jon Munday, updated by Artur Novichenko.A collection of useful links for any and all things legacy. These 25 point-and-click adventure games for iPhone and iPad should be a great place to start. You sit back, tune your brain to another frequency, and enter another world. Kicking back with a good point-and-click adventure is kind of the video game equivalent of curling up with a good book. Such games tend to feature at their core an elaborate chain of cause-and-effect puzzles involving the unlikely interaction and combination of multiple items. If you've never played a point-and-click adventure game before, typical ingredients include a focus on puzzles and dialogue over action. What are point-and-click adventure games? They're often spliced in with other genres, such as narrative games and puzzlers, but the DNA is there for all to see. Thankfully the rise of smartphone gaming has seen, if not a full-scale resurgence, then certainly a revived niche in the market for the humble point-and-click adventure. The golden age of LucasArts games such as Monkey Island had passed, and gamers have moved on to simpler, less cerebral fare. From the late '90s onwards, gamers have been bemoaning the fact that they don't make point-and-click adventure games anymore. ![]()
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